Modelling In Maya- Dorothea Character Model- Body Modelling: Part 1

 


To model the body of Dorothea I started with modelling the torso, which consisted of creating the ribbon around her waist (still need to add bow later) and her shirt. For this Alan recommended adding the poofy sleeve separately later, so I am just modelling the arm for the moment. I also added the collar to her shirt, as a separate piece of geometry.
















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