Modelling In Maya- Dorothea Character Model- Rigging Part 1

 


To begin the rigging process I followed the basic human rigging tutorial. This session focused on creating legs and feet part of the rig. I also used the first Jetpack Jones rig video to layout the locators for the rest of the joints to be added later into the process. I struggled a little with this one as I've never really attempted rigging, so this was a little daunting. But with some help, I think I'm slowly staring to understand.





















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