Modelling In Maya- Dorothea Character Model- Adding a Blink

 

In this session I created the eye blink for my model. To do this I had to add new joints that would then be skinned to the upper and lower eyelids, allowing me to move them in order to close the eyelids. I then had to blend these and create some pose space deformers to clean them up. After this I plugged it into my original model as a blend shape, and created a control which allows me to control the blink. I will be moving onto creating blend shapes for the eyebrow movement next.






















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