Toolkit 1: Hard Surface Modelling - Scooter


This is my completed surface modelling scooter I created in Maya following Alan's tutorial.

This is the scooter once I had finished modelling it:


I then named each individual item, and placed it within a group that will help later on for rigging.


This is my scooter un-textured:


This is the scooter with basic texturing, adding colour to the scooter:


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